TAG — where the app is right now
It is out, and people are playing it. TAG is on TestFlight, the external beta passed Apple's review in a matter of hours, and the link is public: join the beta. You need the TestFlight app, that link, an invite code from a gang, and Always on the location question. The invite mail from Apple has a habit of landing in spam.
Five testers on the first build, thirty-one sessions between them before I had finished writing this. It is a real game now rather than a thing that compiles.
Build 2 went out to everyone today and took five new things with it: the whole gang on the home screen, protests after the fact, a location requirement you cannot quietly opt out of, anonymous tips to whoever is it, and a gang chat. Apple let it through without another review, since it stays inside what was already approved.
The week's other work was less fun and more important. I went through the database asking not what the rules allow, but what a modified app could do around them. Four holes, all the same shape: a table where the permissions were wider than any rule justified. One of them let a gamemaster rewrite the history of who caught whom. All four are shut, and a test now fails if any table is ever given a write permission without a policy to justify it.
Migrations 1 to 36 in production. 74 unit tests, 538 database assertions, and four interface tests that play the real game against the real backend.
Next: screenshots, review notes, and the App Store itself.